My name is Matt! I'm a lifetime artist and have always been drawn to the digital medium—whether in the form of illustration, photobashing, video editing, or the various forms of VFX and CGI. In recent years, I have become very interested in fluid simulation, creation of natural environments, and procedural workflows, such as Blender's geometry nodes and Houdini.
My name is Matt! I'm a lifetime artist and have always been drawn to the digital medium—whether in the form of illustration, photobashing, video editing, or the various forms of VFX and CGI. In recent years, I have become very interested in fluid simulation, creation of natural environments, and procedural workflows, such as Blender's geometry nodes and Houdini.
My name is Matt! I'm a lifetime artist and have always been drawn to the digital medium—whether in the form of illustration, photobashing, video editing, or the various forms of VFX and CGI. In recent years, I have become very interested in fluid simulation, creation of natural environments, and procedural workflows, such as Blender's geometry nodes and Houdini.